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[TextMeshPro] Changes to sprite asset cause sprite to not be rendered
Description Changes to the sprite import settings cause sprites to disappear from the scene. You need to regenerate the sprite or p... Read more
Unity crashes upon loading a project when Unity install directory contai...
How to reproduce: 1. Add "원하파일" to Unity install parent folder name 2. Open Unity using the resulting path 3. Create a new project ... Read more
Grid becomes invisible when enabling or disabling Grid in ProGrids Windo...
How to reproduce: 1. Download and open attached project "HDRP" 2. Enable or disable Grid in ProGrids Window Expected result: Grid e... Read more
The project completely freezes when it's opened
To reproduce: 1. Open the attached project (TBS test 2.zip) Expected: the Editor doesn't freeze Reproduced in 2017.3.2f1, 2017.4.... Read more
[Scripted Importer] It is impossible to change script inside "Script" fi...
How to reproduce: 1. Open attached project "caseNumberTwoFor_1033058" 2. Select "Sample.bug0" inside Project window 3. Select any o... Read more
Target minimum iOS version value is not saved in editor properly
To reproduce: 1. Open project 2. Open Player Settings 3. Change Target minimum iOS version value 4. Reopen scene 5. Open Player Sett... Read more
[IMGUIContainer] Changing the transform.position of UIElements causes th...
How to reproduce: 1. Open the user-submitted project 2. Go to Window -> Test -> UIElementsTooltipWindow 3. Hover over the "Tooltip" ... Read more
Animation on Timeline is sliding
To reproduce: 1. Open the attached project (timelineRootMotion.zip) 2. Open the "SampleScene" scene 3. Enter Play mode 4. Observe t... Read more
WeBGL build ends up with ExecutionEngineException:Attempting to call met...
How to reproduce: 1. Open attached Unity project "AA_Viewer" 2. Select Build --> Build and Run 3. Switch Platform to WebGL 4. Build ... Read more
Standard Assets Water shaders are broken in LWRP, can lead to a crash
This won't be fixed, this is because LWRP isn't compatible with previous shaders, and Standard Assets are deprecated after 17.x (the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects