Search Issue Tracker
Not Reproducible
Won't Fix in 2018.1.X
Not Reproducible in 2017.4.X
Votes
0
Found in
2018.1.0f2
Issue ID
1040767
Regression
No
Animation on Timeline is sliding
To reproduce:
1. Open the attached project (timelineRootMotion.zip)
2. Open the "SampleScene" scene
3. Enter Play mode
4. Observe that the feet are sliding a little
5. Disable the GiantMonsterAnimset gameobject and enable GiantMonsterAnimset(1) gameobject
6. Enter Play mode and observe no feet sliding
Expected: the feet do not slide when animation is played by the Timeline as they do not when animation is played by an Animator
Reproduced in 2017.2.3f1, 2017.3.2f1, 2017.4.4f1, 2018.1.0f2, 2018.2.0b5
Did not reproduce in 2018.3.0a1
Not reproducible in 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Add comment