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[XR] Camera.stereoEnabled returns true for all cameras if XR is enabled
Steps to reproduce: 1. Open the attached user's project "MkGlowBug1.zip" 2. Create a script for the "Main CameraExternal" GameObje... Read more
Changes to AnimationCurve aren't saved when changing a serialized Animat...
How to reproduce: 1. Open the attached project “UnityBugReportAnimationCurve.zip“ 2. Open the “SampleScene“ Scene 3. Select the "... Read more
Inverted silhouette is shown when inspecting the preview animation of an...
How to reproduce: 1. Open the attached project “AnimationPreviewBug.zip“ 2. Select the “Animation!“ model and go to the Animation ... Read more
VFX namespace error in the Console when downgrading the Editor to previo...
How to reproduce: 1. Open and close the attached project “DowngradeBugFinal.zip“ 2. Open the project again, but in the previous Unit... Read more
Tilemap with corrupted data crashes the Editor when calling CompressBounds
How to reproduce: 1. Open the attached project “tilemapcompressboundsbugtest.zip“ 2. Open the “SampleScene” Scene 3. Select the “... Read more
UI is drawn twice in the URP project
How to reproduce: 1. Open the attached “DrawMesh.zip” project 2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene) 3. ... Read more
Gradle build fails with error "Execution failed for task ':unityLibrary:...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Edit > Project Settings… > Player > Settings for Android > Publ... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps: 1. Open project “IL2CPP Backend Issue“ 2. Enable “Build Settings\Development Build” 3. Build the project with... Read more
NotImplementedException is thrown when building a project with NetCode
Reproduction steps: 1. Open project “Unity” 2. Press F6 to build the project 3. Press F11 Expected result: No error is thrown ... Read more
Continuous collision detection creates no angular momentum when contacti...
Reproduction steps: 1. Open project “cb_unity” 2. Select “Wheel_RB” in the Inspector 3. Change “Rigidbody\Collision Detection” ei... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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