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In Progress in 6000.4.X

Votes

1

Found in

6000.1.5f1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-110320

Regression

No

Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn() when idling on a specific Project

-

How to reproduce:
1. Open the attached “IN-105255.zip” Project
2. Observe the Editor for 5mins

Expected result: The Editor is running
Actual result: Crash

Reproducible with:
6000.1.5f1 (This ticket)
6000.1.12f1 (Duplicate Unity crashing very often - Unity Bug Reporting Portal - Jira Service Management)

Reproducible on: macOS 15.4.1 (M2 Pro mini) - user’s
Not reproducible on: No other environment tested

Note: CQA could not reproduce this issue locally

First few lines of the Stacktrace:
#0 0x000001023059a8 in SourceAssetDBReadTxn::SourceAssetDBReadTxn()
#1 0x000001022951ec in GetGUIDFromAssetPathV2(core::basic_string<char, core::StringStorageDefault<char>> const&)
#2 0x0000010225ccec in AssetDatabase::GUIDFromAssetPath(core::basic_string_ref<char>)
#3 0x0000010225d330 in AssetDatabase::GetMainAssetObject(core::basic_string_ref<char>, AssetDatabase::ImportSyncMode)
#4 0x000001018d3990 in EditorResources::Load(core::basic_string_ref<char>, Unity::Type const)
#5 0x000001018d378c in EditorResources::Load(core::basic_string_ref<char>, ScriptingClassPtr, ScriptingExceptionPtr
)

Comments (1)

  1. gridfield

    Sep 03, 2025 07:13

    I have the same issue on an M1 mini. Support has closed this as duplicate and referred to this.

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