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3
votes
Fixed

Models have lighting artifacts when transparent HDRP Graph Lit is used

Package: Scriptable Render Pipeline HD

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May 22, 2019

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Version/s: 5.13.0

How to reproduce:1. Open attached project "Shader Graph Bug.zip" and scene "SampleScene"2. In Game or Scene view, observe the left c... Read more

0
votes
Not Reproducible

[Editor] Assertion failed on expression occurs when windows is rescaled

Themes

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May 22, 2019

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Version/s: 2019.3.0a3

Assertion failed on expression occurs when windows is rescaled Steps to Repro:1. Create a new Project2. Maximize Unity3. Open Window... Read more

0
votes
Fixed

Profile percentages for a CustomSampler change when recording is stopped...

Profiling

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project "bug-profiler-load-timings.zip" and scene "SampleScene"2. Open the Profiler window3. E... Read more

0
votes
By Design

[UI Elements] InvalidOperationException occurs on setting the binding sc...

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a3

InvalidOperationException occurs on setting the binding script to none Steps to Repro:1. Open attached project2. UIE Test Suite >... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
By Design

[UI Elements] Visibility of scrollbars are not being toggled

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more

0
votes
Duplicate

Unity crashes when jumping out of Debugged Async method with Shift+F11

Scripting

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May 22, 2019

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Version/s: 2018.3.0b2, 2018.3.2f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attached project "Async debug crash.zip"2. Navigate to Project -> Assets -> Scenes and open S... Read more

0
votes
Fixed

[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit

IL2CPP

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May 22, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more

0
votes
Fixed

There is a slight offset when setting Timeline Clip's duration to 1 frame

Package: Timeline

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May 22, 2019

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Version/s: 2019.1.0a11, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Create a new Project2. Create a Timeline3. Record a Clip4. Try to change the "Duration" variable to 1 in the fra... Read more

0
votes
Fixed

[NavMesh] NavMesh Agent is occasionally blocked by obstacle that has bee...

AI Navigation

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May 22, 2019

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Version/s: 2018.3.0b9, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open QA attached project "1154946-NavMeshObstacleRepro.zip"2. While in project, Enter Play mode and press "Toggle ob... Read more

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