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Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce: 1. Open users attached project "OccultVoxel.zip" 2. Navigate to Project -> Assets -> Scenes and open "TestScene"... Read more
[Linux] Some UIElements do not show values or selections
How to reproduce: 1. Open the attached project '1160332repro.zip' 2. Open the 'Square' sprite from the Project window with the Sprit... Read more
Bug Reporter throws an error if the project contains a shortcut to a pat...
How to reproduce: 1. Create a new Unity project 2. Import a shortcut(.lnk file) to a path outside of the project 3. Select Help > Re... Read more
HLSLcc generated shader is not compiling due to undeclared variable 'u_x...
To reproduce: 1. Open attached project "HLSLccShaderOpenGLES-LWRP.zip" 2. Build for Android 3. Observe the shader errors via Logcat ... Read more
Canvas.BuildBatch occurs when moving the parent Game Object of a Canvas
How to reproduce: 1. Open the attached 'Canvas Bug Report.zip' project 2. Open Profiler 3. Play the "SampleScene' scene 4. Observe ... Read more
unity_WorldTransformParams is not reset before drawing UI objects and is...
How to reproduce: 1. Open the user-submitted project ("unity_WorldTransformParams bug 2019.zip") 2. Open the "unity_WorldTransformPa... Read more
Header name is overlapping other fields in the Inspector when Header con...
To reproduce: 1. Open the QA's attached project 2. Open the Sample Scene 3. Select "Header" game object in the hierarchy 4. Take a l... Read more
HingeJoint2D Angle Limits are not respected when connected object's rota...
How to reproduce: 1. Open the attached project ("HingeJointBug") 2. Enter the Play Mode Expected result: both Hinge Joints move in ... Read more
It is not possible to write Unit Tests in C# that Fakes modal dialogs
To reproduce: 1. Download attached “UnitTestFaking.zip" project and open in Unity 2. Open Test Runner 3. Press EditMode tab 4. Sele... Read more
[FBX Exporter][Timeline] "NullReferenceException" when trying to export ...
Reproduction steps: 1. Open "1160192.zip" project and "SampleScene" scene 2. Select "Cube" Game Object in the Hierarchy 3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated