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0
votes
Fixed

[macOS] Scene View stops receiving Event.current.type mouseMove events a...

IMGUI

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.1

How to reproduce:1. Open user-submitted project (MouseMove Bug on Mac.zip)2. Move the mouse over the Scene View - note that mouseMov... Read more

0
votes
Fixed

[Terrain] MissingReferenceException thrown on creating Material under Te...

Terrain

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Apr 23, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a9

When A preset of a Terrain GameObject is created and a new Material is created for "Basic Terrain" from "Terrain Settings", then it ... Read more

0
votes
Not Reproducible

[Terrain] Documentation link is missing for New Brush under Terrain in t...

Terrain

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Apr 23, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

404 page loads up when opening the New Brush documentation Steps to Repro:1. Create a new Project2. Hierarchy > Create > 3D Ob... Read more

0
votes
Fixed

[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...

MacOS

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Oct 09, 2020

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Version/s: 2019.3.4f1, 2020.1.7f1, 2021.1

How to reproduce:1. Create a new project2. In the Project Window, select a folder3. In the Inspector, observe the Asset Labels tab4.... Read more

1
votes
Fixed

Undoing does not restore array values when using SerializedProperty with...

Serialization

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May 20, 2020

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Version/s: 2019.3, 2020.1.0b9, 2020.2

How to reproduce:1. Open the attached project (SerializeReferenceUndoBug.zip)2. In the Hierarchy window select the BugExample GameOb... Read more

4
votes
Fixed

[Linux] Editor windows spawn outside of screen boundaries when using mon...

Linux

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Mar 12, 2020

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Version/s: 2017.4, 2019.3, 2019.3.4f1

Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more

0
votes
Fixed

[macOS] CPU usage increases instead of decreasing when unfocusing a Play...

MacOS

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Apr 23, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Create a new Unity project2. Open the Player Settings window and uncheck 'Run in Background'3. Build and run the... Read more

1
votes
Fix In Review

[LightProbes] Transform selection handle does not appear when more than ...

Scene/Game View

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Create a Light Probe Group2. Make sure that you have more than one Inspector tab present in the editor UI3. In t... Read more

0
votes
Fixed

[GPU PLM] Baked shadow angle is broken in some instances

Progressive Lightmapper

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Apr 23, 2020

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Version/s: 2019.3.11f1, 2020.1.0b5, 2020.2.0a9

Steps to reproduce: 1. Download Enter The Room project and open Sequence 04 (Assets > Scenes > Production > NewLighting)2. ... Read more

0
votes
By Design

[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...

Profiling

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Apr 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

Steps to Reproduce:1. Create a New Project2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable3. Build and Ru... Read more

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