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Fraps overlay crashes Unity editor when resizing it's window
How to reproduce: 1. Install and Open "Fraps" program 2. Enable fps overlay (If it is not enabled by default already) 3. Open any/em... Read more
[MacOS] Exclusive Fullscreen mode launches into windowed mode when "Allo...
In the Player Settings -> Resolution & Presentation, if user chooses to launch Player into Exclusive Fullscreen mode without checkin... Read more
Assigning time or frame number to VideoPlayer while video is paused migh...
To reproduce: 1. Open the attached project (VideoPlayerBug.zip) 2. Open the "test" scene 3. Enter Play mode 4. Press Set Url button... Read more
Texture Presets are not applying platform overrides
Steps to reproduce: 1. Open the attached project (Template_Lightweight.zip) 2. Select the Presets/Defaults/AlbedoTexture_Default pre... Read more
PlayerSettings.applicationIdentifier reports incorrect value
To reproduce: 1. Open the attached project (IncorrectApplicationIdentifier.zip) 2. In the Build settings, make sure that the platfo... Read more
Using HDRP will cause a null reference exception when adding value to th...
How to reproduce: 1. Open user's attached project "Plexus.zip" 2. Open "SampleScene" scene and click on "Plexus" GameObject in the H... Read more
[IL2CPP] In Standalone builds, IL2CPP is reporting that generics are use...
To reproduce: 1. Install Steam on your machine, log in to your account and a key to the game that user sent 2. Download attached pr... Read more
Unity 2018.2 crash on CompressedMesh::Decompress when loading skinned an...
How to reproduce: 1. Open the attached project 2. Open the "CrashTest" scene Actual result: Unity crashes Reproducible with: 2018.... Read more
Unity.Mathematics.math.mul (float4x4 a, float4x4 b) is much slower than ...
To reproduce: 1. Open the Mantas' attached project 2. Play the scene and wait a few seconds 3. Check the Console for the results Ex... Read more
Do Not Kill other gradle daemons when build completes
Do not kill other instances of gradle when a gradle build completes. We build mutiple android projects on the same build machine. W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
- Articulation Bodies spawn at the same point on a Spline when entering the Play mode
- [HDRP] Mip Map Debugging View turns White if there are Directional Lights in the Scene
- RenderDoc Capture Frame can't be completed after Particle System is simulated
- Editor crashes when attempting to connect the client machine to the host machine