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Objects with substance materials turn black when deselected
This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more
Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce:1. Open a new project.2. Create a script name it 'StreamingAssets*' e.g. 'StreamingAssetsSomething' or 'StreamingAssets... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package2. Open 'Library' scene3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce:1. Open attached project2. Open test scene3. Switch scene view from Textured to GI - Clustering4. Start moving sphere a... Read more
BounceThreshold reverts to two in play mode
To reproduce:1. Open attached project2. Open Settings scene3. Open PhysicsManager (Edit -> ProjectSettins -> Physics)4. Set th... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce:1. Create a hinge joint2. Enable Limits3. Open Limits fold out4. Set min value to 505. Set max value to 60Expected resu... Read more
HingeJoint documentation does not mention that Motor and
HingeJoint documentation does not mention that Motor and Spring support is mutually exclusive and that having them both enabled lead... Read more
Creating editor failed: input objects must be of exact same type
To reproduce:1. Open attached project2. In Project view open editorfailbug folder3. Fold out the prefabs found there4. Select a coup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size