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0
votes
Fixed

[InputSystem][UI] GC allocations triggered by events processed by UI inp...

Package: Input System

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Jan 27, 2020

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Version/s: 1.0.0-preview.4

1. Set up a project to use uGUI with the new input system (i.e. add InputSystemUIInputModule).2. Open the profiler3. Run the project... Read more

0
votes
Fixed

IL2CPP incorrectly boxes values when using generic virtual methods on st...

IL2CPP

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Jan 18, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Steps to reproduce:1. Open the attached project (case_1212919.zip)2. Attach "TestScript" to any GameObject3. Under Edit -> Projec... Read more

0
votes
Fixed

Memory is not cleared after loading an empty Scene with SceneLoadMode.Si...

Package: Timeline

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Jan 27, 2020

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Version/s: 1.1.0

How to reproduce:1. Open attached project "leakTest2019.3.0f3.zip"2. Build and Run the project3. In Editor, open Memory Profiler win... Read more

0
votes
Fixed

[2019.3] Changing lightning settings via API doesn't update them in the ...

Progressive Lightmapper

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Jan 23, 2020

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Version/s: 2019.1.0a13, 2019.3.0f3

How to reproduce:1. Open the attached project2. Window > Rendering > Lightning Settings3. Enable Realtime GI, Baked GI and dis... Read more

0
votes
Not Reproducible

Changing a prefab in a subscene does not trigger a reimport of the subscene

Asset - Database

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Jan 15, 2020

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Version/s: 2019.3.0b12

To reproduce:1. Create a new subscene.2. Create a cube in a scene and make it a prefab.3. Move an instance of the subscene into the ... Read more

0
votes
Fixed

2019.3: Graphics.CopyTexture does not work with Texture3D

Graphics - General

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Jan 02, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Reproduction steps:1. Open project in "MyRepro.zip"2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Textur... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

0
votes
Fixed

As a user, I want Unity to be able to connect to UPM without having to c...

Packman

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Jan 21, 2020

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Version/s: 2018.4, 2018.4.8f1, 2020.1

How to reproduce:1. Set UNITY_NOPROXY and UNITY_PROXYSERVER env variables to random values (ex. erwqwe.com)2. Try to launch Unity Ac... Read more

1
votes
Fixed

Memory leak occurs when calling socket receive in thread during Play Mode

Scripting

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Jan 14, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a18

How to reproduce:1. Open the "SampleScene" Scene in the attached "1211367.zip" project2. Open Profiler and click on the Memory Modul... Read more

0
votes
Fixed

Unity.Collections.LowLevel.Unsafe.UnsafeUtility.AlignOf<T> always returns 4

Scripting

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Jan 27, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open tester-attached project (AlignOf.zip)2. Enter Play Mode3. See the Console window Expected result: Unity.Col... Read more

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