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0
votes
Won't Fix

Error pops up when second player connects to a hosted game and additiona...

Networking

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Apr 10, 2018

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Version/s: 2017.2.0a1, 2017.3.1f1

How to reproduce: 1. Open attached Unity project "PersistentNetworkObjectBug" 2. Select File --> Build And Run 3. Build and Run 4. P... Read more

0
votes
Fixed

[PLM] Editor crashes while baking after removing terrain trees and switc...

Progressive Lightmapper

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Apr 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

Steps to repro: 1. Open attached project and 't1' scene on Windows; 2. In the Hierarchy select 'Terrain' gameobject; 3. In the Insp... Read more

1
votes
Fixed

[PLM] Slow baking performance with LODs

Progressive Lightmapper

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Apr 16, 2018

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Version/s:

In Progressive Lightmapper, adding LODs to Mesh Renderers drops the baking performance radically. This issue is much more pronounced... Read more

0
votes
Won't Fix

Render texture renders black when resolution line count is higher than 2731

Graphics - General

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Apr 15, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Open repro project attached in comment 2. Open scene "PackingTest", hit play 3. Select object "AppManager" an... Read more

0
votes
Fixed

Scene View camera stops in place for a moment while quickly reversing Sc...

Scene/Game View

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Apr 13, 2018

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Version/s: 2017.3.1f1

How to reproduce: 1. Open Unity, create or open a project 2. Move the Scene View camera a single direction then quickly reverse to t... Read more

0
votes
Fixed

[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...

Linux

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Apr 16, 2018

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Version/s:

Steps to repro 1. Create a new project on Linux 2. Go to asset store and download asset: Car paint pro - By Beffio 3. Import and wa... Read more

0
votes
Not Reproducible

[Android][Vulkan] Activity window dies when app is paused

Mobile

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Apr 16, 2018

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Version/s: 2018.2.0b1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan in the Player Setting... Read more

0
votes
By Design

UI/Lit Shader issues with HDRP

Graphics - General

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Apr 16, 2018

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Version/s: 2018.2.0b1

When opeming the Sample UI Project form the Asset store, I noticed that the UI Lit shader is always pink. No error comes up in the c... Read more

0
votes
Fixed

Standard shader deferred pass does not have a variant for just "UNITY_HD...

Shadows/Lights

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Apr 15, 2018

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Version/s: 2017.2.0b2, 2017.4.1f1

When trying to manually render objects via command buffers in an AfterGBuffer pass, it's not possible to do that properly when HDR i... Read more

0
votes
Fixed

[2018.1] ColorSpace's default setting is changed from Gamma to Linear

Camera

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Apr 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b13

To reproduce: 1. Open Unity and create a New Project 2. Open Player settings and inspect Color Space default setting Expected resu... Read more

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