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Unity allows user to make two layers with the same name and thus introdu...
How to reproduce: 1. Open newest tester-submitted project (2Layers1Name.zip) 2. Open "SampleScene.unity" scene 3. Investigate "Colli... Read more
Platform switch speed regression due to package manager texture reimport
Switching between platforms has become a lot slower with the introduction of package manager. To reproduce: 1. Create a new project... Read more
"Loading script assembly ... failed!" errors when importing "Microsoft.C...
Reproduction steps: 1. Open "RoslynTest.zip" project 2. Look at the Console window Expected Result: No errors should be present fr... Read more
[WebGL] Can no longer serialize properties within classes using newtonso...
-e: see title. while it is not officially supported it worked before thus a regression on our end. --works in 2017.2, .3, .4 --stops... Read more
[2D] [Tilemap] Editor freezes when trying to flood-fill a large area wit...
To reproduce: - Open th sample scene and use the tile palette - try and drag some large rectangles with th existing blue tile in th... Read more
Memory Leaks when using CharacterController.height to set heights of the...
How to reproduce: 1. Open user-submitted project (PhysX Bug.zip) 2. Press Play Expected result: Memory usage remains somewhat stab... Read more
Reset button, placeholders & input fields clips when player settings win...
On shrinking Inspector window horizontally for player settings clips reset button, placeholders and input fields. Steps to Repro: ... Read more
[VideoPlayer][Android] Playing video when WaitForFirstFrame is disabled ...
How to reproduce: 1. Open the attached project 2. Switch platform to Android 3. Build and run Far Plane and Near Plane scenes on And... Read more
[UWP] IL2CPP build fails when project contains a .winmd file that is com...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP. 3. In toolbar select Tools -> Vungle -> Prepare Windows ... Read more
[Android] Crash if there are around 20k files in Resources folder
Steps to reproduce: 1. Open user provided project 2. Build and run on a device 3. See that app hangs/crashes Reproduced on: 2017.2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic