Search Issue Tracker
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps: 1. Open the attached project "śTest" 2. In Project Window find and open "MouseLook" Script Note: Sometimes to ... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce: 1. Open the attached "Klondike.zip" project 2. Build and run on UWP 3. Choose any corner of the build window -> dr... Read more
[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps: 1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive 2. Edit ... Read more
[M1][Mobile][Rosetta] Crash with MTLGetEnvCase when building for iOS/And...
Reproduction steps: 1. Open the user's attached project 2. Build the project for iOS Expected result: Build is completed Actual res... Read more
[iOS] Camera.Render takes 14 times more CPU time when device is rotated
How to reproduce: 1. Open the attached project ("My project (2).zip") 2. Build And Run on an iOS device 3. Open Profiler (Window ... Read more
UnityEngine.Event.numeric doesn't return true when pressing a numeric key
How to reproduce: 1. Open the user's attached "CrashTests" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Press any nu... Read more
[Linux] Context Menu does not show up immediately when right-clicking it...
Reproduction steps: 1. Download and open the attached project: "case_131990" 2. Open the Input Actions file called "Test" in the Ass... Read more
New Editor window opens when recompiling scripts
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps: 1. Download and open the attached "MacMetalIssue.zip" project 2. Open the "Sample Scene" scene 3. Make sure t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode
- [General] Package manager takes 15 minutes to load
- Asset's Inspector information is no longer displayed when docking the Search Window
- Crash on Object::GetCachedScriptingObject when entering Play Mode