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2D/3D toggle button in Scene View has "toggled" mispelled as "togggled"
How to reproduce: 1. Open or create a new Unity project 2. In the Scene View, mouse over the 2D/3D toggle button 3. Notice "toggled"... Read more
EditorWindow loses references to Script components of Scene Objects when...
Reproduction steps: 1. Open the attached "EditorWindow Reference Bug.zip"; 2. Open the SampleScene; 3. In the upper Menu go to Test ... Read more
Collider stays in old location if object is moved and has a new parent s...
Fixed 2018.3.0a3 Workaround: Set the parent before moving the object Read more
[asmdef] Missing assembly reference compilation errors when building wit...
Steps to reproduce: 1. Open user attached project 2. Remove the asmdef file 3. Build the game 4. Notice that the game is built succe... Read more
Scroll View and Vertical Layout GUI dirty scene on entering Play Mode
How to reproduce: 1. Open the user-submitted project 2. Save the Scene 3. Enter and then Exit the Play mode 4. Observe the Scene nam... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR Result: Unsupported texture format 0x1B in th... Read more
HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...
To reproduce: 1. Open users attached project "zTest.zip" 2. Open "SampleScene.unity" scene 3. Move the blue cube around 4. Observe a... Read more
Opening an EditorWindow as "Popup" results in a delay
Reproduction steps: 1. Open the attached project "test.zip"; 2. From the menu, select Example - ShowPopup. Expected results: two Po... Read more
LayoutUtility.GetPreferredHeight returns unrealistic values when game ob...
Repro steps: 1. Open user attached project 2. Enter Play Mode and observe the Console 3. Exit Play Mode 4. Repeat steps 2 and 3 a fe... Read more
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