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Material breaks when copying Prefab from one Scene to another
How to reproduce: 1. Open the attached project "BugRepoCopy.zip" 2. Open Assets/[GAME]/Scenes/Islands/Island6/Island6.unity 3. Drag ... Read more
[M1] Crash when importing an image with Crunched compression
Reproduction steps: 1. Open the attached project "crunchTest" 2. If the crash does not occur, reimport the file "Assets/1138973.jpg"... Read more
DisallowMultipleComponent is ignored in Prefab variants
Reproduction steps: 1. Open the user's attached project 2. Open Assets > BugScene 3. In the project browser double click Variant Pr... Read more
[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...
Reproduction steps: 1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip" 2. Go to Bundles > B... Read more
IL2CPP build fails
How to reproduce: 1. Open the attached "BugRepro.zip" project 2. Check if scripting backend is set to "IL2CPP", Build player. Expec... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce: 1. Open the attached project "Sample.zip" 2. Open Assets/ARRaycast/ARRaycast.unity 3. Enable Holographic Remoting ... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more
[UI Toolkit] FPS drop on scroll when the mouse cursor leaves Game view area
How to reproduce: 1. Download the attached project "UIToolkit.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Try to scroll v... Read more
Creating AudioClip with non-standard frequency 48000hz is fixed to 44100...
How to reproduce: 1. Open the user's attached project 2. Build and run the project for WebGL (File -> Build and Run) 3. Observe the ... Read more
Same calculation gives different results when running Compute Shader due...
How to reproduce: 1. Open the attached project 2. Open the Test Runner (Window -> General -> Test Runner) 3. In the Test Runner wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass setup, results undefined" error is thrown when using Decal Projector
- Top and bottom color channels are swapped when lighting an object with Six Way Shader Graph in URP
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1