Search Issue Tracker
Input events are not handled when called from the FixedUpdate when Game ...
How to reproduce:1. Open project "3dtest.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Spacebar" button Expected r... Read more
[Input System] PlayerInput.Instantiate pairs all devices with the same c...
How to reproduce:1. Open the attached project "unity-bug-1326095-main.zip"2. From the Project tab, open Assets/Scenes/SampleScene.un... Read more
PS5 controller doesn't work on non-PS5 platforms
-e: it shows up as DS4 HID device but doesn't work correctly -repro:--open attched project (or just make new empty one)--attach PS5 ... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description:The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being the... Read more
[Input System] Input System Axis Deadzone Minimum Value fallsback to Def...
Reproduction steps:1. Open the attached user's project "BugInputSystemDeadzone.zip"2. In the Project window under the "Assets" folde... Read more
"Add 2D Vector Composite" is missing from the UI dropdown options when a...
Reproduction steps:1. Open the attached project "Input System Test.zip"2. In the Project window open the Assets folder and double-cl... Read more
Action with Tap interaction stops functioning when pressing rapidly usin...
How to reproduce:1. Open the “DualClick.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Rapidly press Left Mouse Button (o... Read more
Input system regression: Rebinding axis returns just axis instead of button
How to reproduce:1. Open the attached project “Input System Axis Bug.zip”2. Open the “SampleScene“ Scene3. Enter the Play mode4. Con... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open