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Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...
Steps to reproduce: 1. Open users attached project "Unity_rougeTest.zip" 2. Enter Play mode 3. Press "Start" in the Game window 4. P... Read more
[UIElements] Changing USS and C# scripts at the same time causes null re...
How to reproduce: 1. Create new project 2. Add styles.uss file and E03_StyleSheet.cs file to the project 3. Open UIElementsExamples... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
[Animation] Failing to add animation Property to the parent of a rigged ...
Steps to reproduce: 1. Download attached project 2. Open Animation Window 3. Select SamplePrefab, then select Create in Animation w... Read more
Timeline preview doesn't reset animated properties if animating an Anima...
Steps to reproduce: 1. Download attached project 2. Open SampleScene 3. Open Timeline window and select SampleTimeline GameObject 4.... Read more
[iOS] ReplayKit records microphone input only during the first session a...
How to reproduce: 1. Unzip and open the attached project "ReplaykitBug.zip" 2. Build it to the iOS platform and play the "SimpleScen... Read more
[USD] Point vs Vertex normals (#86)
Originally reported on Github: [https://github.com/Unity-Technologies/usd-unity-sdk/issues/86|https://github.com/Unity-Technologies/... Read more
Crashes on GfxDevice::ComputeSkinning() when clearing a mesh in OnApplic...
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Quit the Play Mode Reproducible with: 2019.1.0a11, 2019.1.7f1,... Read more
PolygonCollider2D.SetPath list version produces incorrect number of poin...
How to reproduce: 1. Open the attached "SetPathList.zip" project 2. Enter Play mode and inspect the console Expected results: SetPa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations