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Baked area lights cause NaN artifacts with the Progressive Lightmapper
Steps to reproduce: 1. Download the attached project and open MarrocosTipoC scene2. Navigate to Lighting Settings and click on Gener... Read more
Audio is playing in Standalone Build even when Audio Listener is not pre...
How to reproduce:1. Open the attached project("AudioSourceTest")2. Build and Run Expected result: Audio Clip is not playingActual re... Read more
Can't assign missing script to a prefab if an asmdef is present in the f...
1. What happenedTrying to fix missing script component within a prefab in isolation mode will complain about scripts that are not de... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
Application.lowMemory event doesn't fire on UWP
Steps to reproduce:1. Download attached project2. Open LoadImageTest.cs3. Comment line 684. Build project for UWP5. Open VS studios ... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more
[Hub] The LTS versions don't have 'LTS' addition
How to reproduce:1. Open Hub2. Go to Installs -> Add3. Observe provided versions Expected result: The LTS versions have 'LTS' add... Read more
Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...
How to reproduce:1. Open user-submitted project (bug_inputfield)2. Open the scene 'SampleScene'3. Enter Play Mode4. Repeatedly click... Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
Inspector tab is constantly repainted when GameObject has a specifically...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164071-Puk.zip" Unity project2. Make sure Internal Mode is o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class