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[Scene View] Scene Draw mode menu remains active even if the Scene windo...
After opening Scene Draw mode menu, If scene window moved to a different position then the Scene Draw mode menu remains active in it... Read more
[Encoding/compression] Baked lighting results in bright blocky artifacts...
How to reproduce:1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project2. Make sure that your Target Platform is set to An... Read more
Dropdown value can be quickly changed when bool 'interactable' is set to...
How to reproduce:1. Open the attached project (case-1265256.zip)2. Enter Play Mode3. In the Game view click on the Dropdown displayi... Read more
[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade
[2D][Sprite Atlas] Sprite Atlas assets are unable to upgrade. On changing Sprite packer mode from "Sprite Atlas V2 (Experimental)" t... Read more
[XR SDK][Performance] XR: Oculus MultiView stereorendering shows lower p...
Using Oculus XRSDK, multiview shows lower number of objects spawned compared to multipass.The Perf hit for MultiView(compared to Mul... Read more
[Scene Template] Templates Information box is getting misaligned when Ne...
The information for the Templates and its documentation link text is going out of its bounding box when "New Scene" window is resize... Read more
ImGUI text corruption
How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SEMenu" Scene3. Enter the PlayMode4. Select "Solo/Personal ser... Read more
Unity Editor Icon at the top left is blurry
How to reproduce:1. Create and open a new Project2. Observe the icon at the top left of the editor Expected Behavior: The Icon is cl... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce:1. Open the attached project "1264725.zip"2. Open the "Test" Scene3. In the Profiler window enable "Profile Editor"... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps:1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2"2. Build and Run on Quest Actual: On Mu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor