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0
votes
Fixed

[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...

WebGL

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Jul 20, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more

0
votes
Duplicate

Crash/memory leak when changing a Configurable Joint value in Play Mode

Physics

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Jul 20, 2020

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Version/s: 2018.4, 2019.4, 2019.4.3f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1264661"2. Open scene "TestingScene"3. Enter Play mode4. In the Hierarch, select "Creat... Read more

0
votes
Fixed

Editor crashes/hangs on "physx::shdfnd::sort" when OnTriggerEnter event ...

Physics

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Jul 21, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, move the Spher... Read more

0
votes
Fixed

[URP] Error "Shader Unsupported" appears in Player.log when Cast Shadows...

URP Features

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Jul 22, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Create a new URP project with 7.0.0 or higher version2. In the Project window select Create -> Rendering -&gt... Read more

0
votes
By Design

[Android][Vulkan] Objects are not Instanced when accessing ambient color

Vulkan

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Jul 06, 2020

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Version/s: 2019.3.3f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "1261203.zip" project2. Switch the build Platform to Android3. In t... Read more

0
votes
By Design

EditorUtility DisplayProgressBar only shows up for one frame and then it...

IMGUI

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Jul 18, 2020

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Version/s: 2020.1.0a23, 2020.1.0b16, 2020.2

How to reproduce:1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene"2. Enter Play mode3. Observe the new progr... Read more

1
votes
Fixed

[WebGL] Mouse wheel is much less sensitive in standalone or very sensiti...

WebGL

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Jul 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

Steps to reproduce:1. Open user's attached project "836617-ZoomSensitivity.zip"2. Build a standalone build with MacOS3. Compare Mous... Read more

0
votes
Fixed

Shaders who use Clip() have "&" in the output on OpenGL ES 2.0

Shaders

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Jul 17, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.3

How to reproduce:1. Open the attached "Clip GLES2 Bug.zip" project2. Make sure OpenGL 2.0 is the only graphics API in the Player Set... Read more

0
votes
Fixed

[Packman] Package Manager resolver asks for writable access when opening...

Packman

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Jul 15, 2020

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Version/s: 2018.4, 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Download the attached "1263378 repro.zip" project2. Open "manifest.json" and "packages-lock.json" files from the... Read more

0
votes
Duplicate

Old additive scene Light Probe data is used after calling LightProbes.Te...

Progressive Lightmapper

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Jul 23, 2020

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Version/s: 2019.3.0a12, 2019.4.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (FailureToTetrahedralizeProbesCausesStickRepro.zip)2. Open the Boot scene and enter ... Read more

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