Search Issue Tracker
Fixed in 2018.2
[XR | Mobile] Capture Screenshot renders upside down on Daydream, Gear, Cardboard.
Screenshots are rendering upside down on some platforms/gfx-apis/rendering paths.
the screenshots are different from what renders in the HMD. Ideally, we can capture exactly what is rendering from the HMD. Is that even possible?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Shader error db grows on each build
- Android ARCore build fails with 2019.4 due to outdated Gradle
- [tvOS] Visual artifacts are present when Ambient Occlusion is enabled and Dynamic Resolution is reduced
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules