Search Issue Tracker
Fixed in 2018.2.X
Votes
2
Found in
2018.2.0a2
Issue ID
1015862
Regression
Yes
[XR | Mobile] Capture Screenshot renders upside down on Daydream, Gear, Cardboard.
Screenshots are rendering upside down on some platforms/gfx-apis/rendering paths.
the screenshots are different from what renders in the HMD. Ideally, we can capture exactly what is rendering from the HMD. Is that even possible?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
- Animation Event marker is not placed on the current time of the timeline when using the “Add Event” button
- Editor crashes on vector_map<ConstantString,AssetBundle when using the LoadAssetAsync function
Add comment