Search Issue Tracker
Fixed in 2018.2.X
[XR | Mobile] Capture Screenshot renders upside down on Daydream, Gear, Cardboard.
Screenshots are rendering upside down on some platforms/gfx-apis/rendering paths.
the screenshots are different from what renders in the HMD. Ideally, we can capture exactly what is rendering from the HMD. Is that even possible?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Undoing UDocument Sort Order does not take effect
- Read-only fields can be modified with the mouse dragger
- "Assembly for Assembly Definition File '*' will not be compiled" warning thrown, on creating a new project
- Game Object with Cast Shadows type set to Shadows Only flickers when illuminated by a Spotlight
- AudioMixer exposed parameters cause assertions when hidden and prevent the drop-down from functioning