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0
votes
Fixed

When building to WebGL, the helper data gets written to a subdirectory o...

WebGL

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Sep 18, 2014

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Version/s: 5.0.0b4

To reproduce this issue: 1. Create a new project2. Build an empty scene on WebGL to a folder outside of the project folder3. Notice ... Read more

0
votes
Fixed

Plugins with the same name prevent builds

WP8

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Sep 18, 2014

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Version/s: 4.5.4f1

In this example the protobuf plugin included in the project prevents a WP8 build if there a protobuf plugin for iOS is also included... Read more

0
votes
Fixed

some sprites rendered white during mass instantiation

WebGL

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Sep 18, 2014

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Version/s: 5.0.0b4

-e: see title -repro:--open test scene form attached project--run in editor and see all the sprites being rendered properly--build a... Read more

0
votes
Fixed

Screen.dpi has incorrect value on Windows Phone 8.1

WP8.1

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Sep 18, 2014

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Version/s: 4.5.4f1

Steps to reproduce:1. Download attached project2. Build and run it as WP8 application. Take a note of reported Screen.dpi3. Rebuild ... Read more

0
votes
Fixed

Landscape oriented apps use wrong splash screens on iOS8

iOS

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Sep 18, 2014

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Version/s: 4.5.4f1

Landscape oriented apps use Retina3.5 (960x640) splash on iPhone 5/5s with iOS8 instead of 11360x640. Workaround can be found in thr... Read more

1
votes
Fixed

crash with external dll usage

WebGL

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Sep 18, 2014

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Version/s: 5.0.0b4

-e: the scene uses some external dll for xml stuff which crashes editor and the webgl the way it is presented -repro:--open scene of... Read more

0
votes
Fixed

When changing Anchor Presets the Position value is getting off every cyc...

UI

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Sep 18, 2014

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Version/s: 4.6.0b17

To reproduce:1. Create new project2. Add UI->Text game object to scene3. Select it4. Change Anchor Presets to left and back to ce... Read more

0
votes
Fixed

Build fails with integrated dll

WebGL

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Sep 17, 2014

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Version/s: 5.0.0b4

-e: the attached project fails to build because of the included dll -repro:--open attached project--build for WebGL--NOTICE the buil... Read more

0
votes
Fixed

[Docs] AssetBundles size highly increased when including custom asset names

Docs - Manual

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Sep 17, 2014

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Version/s: 4.5.3f3

Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d.... Read more

0
votes
Fixed

When you delete a script added on gameObject which is assigned to a Butt...

UI

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Sep 17, 2014

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Version/s: 4.6.0b18

To reproduce this bug: 1. Import the attached package2. Open 'scene'3. It has a GameObject with two scripts. One of them has a publi... Read more

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