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InputField breaks when used with BestFit and Canvas scaleFactor
To reproduce this bug: 1. Open the attached project2. Open BasicScene3. Observe canvas has scaleFactor set to 4 (via SetCanvasScale ... Read more
Objects does not appear in mask if the Canvas GameObject is rotate more ...
To reproduce:1. Open attached project2. Open Test scene3. Press play4. Notice that buttons are invisible5. Set Canvas Y Rotation val... Read more
Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Press play4. Notice in the console that only RaycCasterBox... Read more
unsupported image effects
-e: several of the standard image effects are not supported on WebGLWebGL's issue or ours? -repro:--build test scene of attached pro... Read more
RaycastHit2D.distance shows wrong value when using Vector2.up
To reproduce this bug: 1. Open the attached project2. Open 'RaycastHit2D' scene3. It has a 'RayOrigin' object which casts ray and 2 ... Read more
Unity 5.0 takes longer at building scenes with thousands of empty gameob...
To reproduce:1. Open attached project2. Add the target to the build settings.3. Build. This takes about 5 minutes or more. (Building... Read more
Anchors and positions are disabled from RectTransform until ContentSizeF...
To reproduce:1. Open attached project2. Open default scene3. Select Text object (ProblemPanel2 -> Text)4. Notice that Anchors and... Read more
WebGL virtual function bug, different outputs in editor and WebGL
To reproduce this issue: 1. Open the attached project2. Open 'TestWebGL' scene3. Press play4. Notice 'Class B' being printed in the ... Read more
ContentSizeFitter shows misleading warning about being child of layout e...
To reproduce:1. Open attached project2. Open default scene3. Select Text (ProblemPanel1 -> Text)4. Notice that Ignore Layout is s... Read more
Warning message is displayed on Content Size Fitter even if Horizontal L...
To reproduce:1. Open attached project2. Open Default scene3. Select Panel game object4. Notice that Horizontal Layout Group componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size