Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b6
Issue ID
636736
Regression
Yes
Unity 5.0 takes longer at building scenes with thousands of empty gameobjects
To reproduce:
1. Open attached project
2. Add the target to the build settings.
3. Build. This takes about 5 minutes or more. (Building the same scene on 4.5 takes less than 30 seconds)
This works fine in 4.5.4p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GenerateParticleGeometry when creating certain particles
- HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass Volume is not active
- SpriteRenderer has wrong input color when associated material uses SRPBatcher
- Sprite Mask does not render in the Player
- Trying to insert Template to Subgraph Operator or Block throws "NullReferenceException" error
Add comment