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OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce:1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX)2) Ente... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the... Read more
Errors when setting the Compute Positions to certain values
Steps to reproduce : - create an animator controller- create a blend tree- add two motions to the blend tree and assign animations t... Read more
Errors when adding a sprite from the scene to the animation window
Steps to reproduce : - create a new game object- add a Sprite Renderer and add the sprite in the project- expand the sprite and sele... Read more
linux standalone builds fail to start
-e: all standalone builds (x86 & x86_64) fail to start up--works fine in 4.5.5p3 with the same projects -repro--build a linux st... Read more
Formerly driven values in prefab instances become zero on Play
To reproduce:1. Open project attached to edit by Rune (465816_LostValues.zip)2. Open ContentFitterTest scene3a. Select ContentFitter... Read more
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0"
Custom Pivot coordinates have "NaN"-value if Width or Height set to "0" 2) How can we reproduce it using the example you attached1 C... Read more
The sprite name doesn't refresh in Sprite Editor
The sprite name doesn't refresh in Sprite Editor 2) How can we reproduce it using the example you attachedsee attached video 1 Creat... Read more
When creating and deleting sprites in Sprite Editor - it is easy to get ...
When creating and deleting sprites in Sprite Editor - it is easy to have same names of sprites 2) How can we reproduce it using the ... Read more
“Ignore Parent Groups” doesn’t ignore parent Canvas Group component
To reproduce:1. Open attached project2. Open CanvasGroup scene3. Press Play4. Notice that Ignore Parent Group is selected on child C... Read more
All about bugs
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