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Fixed in 5.0.X

Votes

1

Found in

4.5.4f1

Issue ID

639751

Regression

Yes

The 'run in background' doesn't work properly on the windows standalone clients when locking the computer

Graphics - General

-

To reproduce:
1. Open attached project
2. Include the test scene and build&run
3. Select full screen. You'll notice a counter that goes up
4. Windows Key + L and wait for a minute or two
5. Return to the game - the timer wasn't increasing in the background

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