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[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more
[XR][URP] Game View is grey when using Camera Stacking and enabling Post...
Repro steps:1. Open attached project2. Enable Post Processing on the Base camera3. Build and Run on Quest Actual: The whole view is ... Read more
No collision appears when one of the colliding GameObjects has Non-Conve...
How to reproduce:1. Open the attached project "1262418.zip"2. Open the "Test" Scene3. Enter the Play Mode Expected result: "Sphere" ... Read more
[AudioMixer] Editor throws warning when creating new Snapshot
How to reproduce:1. Create a new project in Unity 2020.2.0a16 or above2. Open Audio Mixer window3. Create a new Mixer4. Create a new... Read more
[URP] TargetEye property is missing from Camera in the Inspector window ...
How to reproduce:1. Create new URP project in 2019.4 stream2. In the Hierarchy window select "Main Camera" game object3. Observe the... Read more
[HDRP] Undo color change while picker is open produces a warning
On 8.2.0 and 10.0.0Unity 2020.1.0b16 and 2020.2.0a18 1) Select a material and edit the base color (dont close the color picker)2) Hi... Read more
Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce:1. Open the attached 'UiMaskBug.zip' project2. Open 'Empty Scene' Scene3. Enter Play Mode4. Press 'Load' button in ... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditorsNonAlloc wh...
How to reproduce:1. Open attached project "Case1256213_reloadWindow.rar"2. Select "SimpleMaterial" Material3. Click on the triple do... Read more
Texture doesn't support 64-bit precision when its Texture Type is set to...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe the le... Read more
Editor throws warning when adding a Scriptable Object as a sub asset usi...
How to reproduce:1. Open attached project "case1262293.zip"2. Select "MainAsset" in the Project window3. Click the "Add" button in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12