Search Issue Tracker
[Linux] Input.GetKeyUp() triggers while the key is held down in standalo...
To reproduce: 1) Create new project 2) Create C# script with this in it: string foo = "0"; void Update() { if (Input.GetKeyUp(Ke... Read more
[LinuxEditor] Editor crashing when pressing "Play
To reproduce: 1) Open attached project and scene 2) Play it Instant Crash Reproduced in 2017.3.1f1 and 2018.1.0b8 Linux editors N... Read more
[Android] Sprites are not being packed properly by Sprite Packer or Spri...
Steps to reproduce: 1. Create a new project 2. Import attached assets 3. Enable Sprite Packing in Edit > Project Settings > Editor >... Read more
Confusing errors are thrown when using "-importPackage" argument without...
How to reproduce: 1. Acquire a Unity project 2. Execute this in terminal: "./Unity -projectPath /path/to/project -importPackage /ran... Read more
[Android] Graphics.DrawMeshInstancedIndirect is glitchy on devices conta...
How to reproduce: 1. Open user attached project 2. Build and run project to Android Expected result: Spheres are instanced just lik... Read more
[Android] Terrain is rendered with artifacts on certain Android device
How to reproduce: 1. Open user attached project 2. Build & Run project to Android and observe the Terrain Expected result: Terrain ... Read more
Line renderer self shadows when set to view aligned
Repro steps: 1. Open the attached project. 2. Rotate the directional light and observe the shadows on the liana. 3. Compare the self... Read more
[HDRP] Line renderer local alignment does not work in HDRP
Setting a line renderer to local alignement does not work in hdrp, the asset dissapears on randomly flickers in and out of existence... Read more
[Caching] StreamingAssest folder is considered as Read-Only and triggers...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: no errors appear in the console and c... Read more
GetHashCode() of NativeArray results in a crash
Steps to reproduce: 1. Download and open the newest attached project(stipped.zip) 2. Open scene "test" 3. Enter Play mode Result: c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Artifact ID value changes when reimporting an asset when a mobile platform is selected and Unity Accelerator is enabled
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene