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0
votes
Fixed

Profiler: Network Operations won't clear

Profiling

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Oct 24, 2015

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Version/s: 5.1.1f1

To reproduce: 1. Open repro738999.zip project (Repro project for the bug is attached separately in an edit further down in the bug ... Read more

0
votes
Fixed

When properties of a parent object using some Layout Component are chang...

UI

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Oct 23, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open the attached project 2. Open "SceneView Repaint Issue" scene 3. Select Button (UI.Text) in hierarchy 4. Ch... Read more

7
votes
Fixed

Application.targetFrameRate causes Timeout warning

Android

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Oct 23, 2015

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Version/s: 5.2.2f1

On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning: 10-22 13:49:44.301 2117 2... Read more

0
votes
Fixed

[VertexHelper] AddUIVertexTriangleStream causes crash

uGUI

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Oct 23, 2015

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Version/s: 5.2.2f1

Repro steps: 1) Open the project and scene in it 2) Play and click the button in the Game View 3) Notice the crash Read more

0
votes
By Design

Texture2D ReadPixels takes in account part of GameView viewport

Graphics - General

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Oct 23, 2015

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Version/s: 5.2.2f1

Steps to reproduce the issue: 1. Donwload attached project "738780_repro.zip" 2. Open scene "main" and play it 3. Notice created ima... Read more

1
votes
Fixed

Particle Sorting by distance broken

Shuriken

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Oct 23, 2015

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Version/s: 5.2.2f1

Particle Sorting by distance is broken Unity in 5.2.2f1 Read more

1
votes
By Design

[Colliders] The Collision.impulse sometimes returns incorrect values

Physics

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Oct 23, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Open the attached project 2. Open 'scene' 3. Press play 4. Ensure that drawing gizmos is enabled, so that de... Read more

0
votes
Fixed

Copying transition between default SubStateMachine and Entry state crash...

Animation

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Oct 23, 2015

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Version/s: 5.2.2p1

How to reproduce: 1. Create a new project 2. Create new animator controller 3. Create SubStateMachine and make transition from Entry... Read more

0
votes
By Design

[Optimization] Renderer set to 'Shadows Only' is lightmapped despite bei...

Global Illumination

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Oct 23, 2015

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Version/s: 5.2.0f2

Steps to reproduce: 1. Open the attached project 2. Open 'shadow_mesh' scene 3. Open 'Lighting' window and bake lightmaps 4. When b... Read more

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