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Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
[VCS] Only the Local Version changes are kept when merging conflicted Ma...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create two new Materials... Read more
[IMGUI] Text from Cycles dropdown under Particle Effect window is clippi...
"Infinite" text gets clipped under Cycles dropdown of Bursts from Emission property of Particle Effect window, Refer attached screen... Read more
[Themes] Reorderable lists often get overlapped by the UI elements below...
There are many instances in the editor where reorderable lists are overlapped by the elements below them, cutting off part of the + ... Read more
[HDRP] Procedural Sky Volume value change has no effect when changing th...
Steps to reproduce:1. Create a new HDRP Project2. Import user's attached package "HDRPVolumeBugReport"3. Open "SampleScene" from use... Read more
Timeline styles are not loaded when going into play mode
Record button goes invisible, Mode icons are overlapped and unable to downgrade timeline package on editing track offset position of... Read more
Texture Preview doesn't update correctly when changing formats from the ...
How to reproduce:1. Create a new project and open it2. Add any new texture to the project and preview it3. Change its format to Alph... Read more
[VCS] Provider.ChangeSetMove and Provider.DeleteChangeSet don't refresh ...
How to reproduce:1. Add the attached project ("ChangeSet issues.zip") to your preferred workspace and open it2. Connect it to Perfor... Read more
Animator Transition "Settings" expand icon glitches out to the left side...
Steps to repro:1. Create a new project2. Open animator window3. Create a new state and make a transition between them4. Click on tra... Read more
[2D Animation] Bones get messed up when Editor is not focused and compil...
Steps to repro:1. Open original "bowboi-stw.zip" project2. Open up any script, change something that would trigger recompile3. Look ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS