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0
votes
Fixed
0
votes
Fixed

[iOS][AirPlay] Airplay stream view is corrupt when outputting to multipl...

iOS

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Dec 30, 2014

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Version/s: 4.6.1p2

To Reproduce: 1. Deploy the attached project and enable AirPLay mirroring on device. 2. The app should render the ControlCamera buff... Read more

0
votes
Fixed

[ReflectionProbes] Non continuous baking will result in black objects

Global Illumination

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Dec 30, 2014

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Version/s: 5.0.0b18

Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects. To reproduce:1. Impo... Read more

0
votes
Fixed

[Terrain] Crash on TerrainRenderer::GetPatchVertexStream when snapping i...

Terrain

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Dec 30, 2014

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Version/s: 4.6.0b17

Steps to repro:1. Create new porject/open the attached project2. Select a terrain in the scene view3. Hold 'V' key, drag it4. Observ... Read more

0
votes
Fixed

AudioImporter does not recognize renamed BlackBerry and Windows Store Ap...

Asset Import

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Dec 29, 2014

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Version/s: 5.0.0b18

Steps to reproduce:1. Download attached project2. Open scene main3. Enter play mode. See reported exception: Unknown platform passed... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

[WP8][Animation] UI sprite animations don't work in Unity 5

WP8

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Dec 28, 2014

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Version/s: 5.0.0b18

To reproduce:1. Import repro.unitypackage2. Open Example scene. It has a UI image that is being animated to switch sprites3. Enter p... Read more

1
votes
Fixed

Unity crashes with some projects/textures when converting to ATC(adreno)...

Android

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Dec 27, 2014

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Version/s: 5.0.0b18

Building with ATC(adreno) texture compression or switching platform with it makes Unity unresponsive in 5.0 for some projects/textures. Read more

15
votes
Fixed

Realtime GI is broken if LoadLevelAdditive is used

Global Illumination

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Dec 25, 2014

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Version/s: 5.0.0b18

How to reproduce:1. Open A.unity scene, let it bake GI. Open B.unity scene, let it bake GI.2. Open A.unity scene again.3. Find World... Read more

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