Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
450491
Regression
No
Unity Remote Android page lacking information compared to iOS version.
We supply iOS source code for the remote app and the page about it is located here:
http://unity3d.com/support/documentation/Manual/unity-remote.html
The android page unlike that one is much less detailed and source code is not mentioned at all:
http://unity3d.com/support/documentation/Manual/android-remote.html
Also the title of Android platform's remote page is "Android Remote" but the App on Google Market Place is called Unity Remote like the iOS version so it's good to mention this.
It would be good if you could try to get/verify the sources for Android as user said source was only available for iOS.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment