Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
3.5.0f5
Issue ID
450909
Regression
No
Random.seed can't be set to reproduce random rolls
Random.seed can't be set to reproduce random rolls (probably due to internal data type unsigned long). This will stop applications from reliably saving the random state for future playback.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A black bar appears on the Game View toolbar when the Game View is resized vertically
- Double separation lines are present in Override Controls in a DefaultVolumeProfile Asset
- Silent crash when multiple child GameObject Colliders are triggered while attached to a Parent GameObject with Transform Scale set as (0; 0; 0)
- Numbers of output expressions does not match number of output error is thrown when converting node to property Output
- GameObjects with higher Render Queue values are being reflected on GameObjects with lower Render Queue values
Add comment