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Errors are thrown in the Console and the Game view fails to render when ...
How to reproduce:1. Create and open a new 2D URP project2. Create a new Camera GameObject and make it of “Overlay“ Render Type3. Sel... Read more
Warnings in the Package manager have no margin on the right side
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Add dep... Read more
Realtime Hard Shadows resolution of Spot Light and Point Light cannot be...
How to reproduce:1. Open the attached “IN-89545“ project2. Open the “SampleScene”3. In the Hierarchy tab, select the “Point Light” G... Read more
Wrong shader appears when Particle System is added as a component
Steps to reproduce:1. Create a new project2. Create a GameObject (3D Cube, Sphere, Capsule)3. Add a Particle System component to it4... Read more
Importers name is not truncated in the Importer type dropdown menu
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Observe the Importer type ... Read more
Errors appear when using Google Sheets to pull a sheet in which a non-ke...
Reproduction steps:1. Open the attached "IN-97211" project2. In the Assets folder select the “LocalizationTable.asset” String Table ... Read more
Liquid refraction becomes incorrect when reflection probe settings are m...
Steps to reproduce:1. Open the attached "IN-95081" project2. Open the "RefractionBug" Scene3. Zoom into the "Repro_GameObject" GameO... Read more
Shadows stop rendering before falloff threshold when the Camera position...
How to reproduce:1. Open the attached “IN-97547_Shadow Pop HDRP“ project2. Open the “OutdoorsScene“3. Enter Play mode4. Observe the ... Read more
Editor UI freeze when adding unlimited number in newly created Custom PS...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Make sure to import 2D PSD Importer Samples (from Packa... Read more
[Usability] Asset is unfocused when applying Rig options in Importer
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Disable the "Use as Rig" c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open