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[WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input i...
How to reproduce:1. Open the attached “IN-93640” project2. Build the WebGL player3. Host the Player (Open the build folder in the Te... Read more
Light Probes get baked when calling LightProbes.Tetrahedralize
How to reproduce:1. Open attached "IN-95782" project (See google drive link in the comments)2. Enter Play Mode3. Click the "Toggle L... Read more
Package errors are thrown when creating a project using the "Runner Game...
How to reproduce:1. Create a project using the "Runner Game" template2. Observe the Console window Expected result: No errors appear... Read more
Shadows flicker and cause visual artifacts when modifying a GameObject's...
How to reproduce:1. Open the attached “IN-97060“ project2. Open the “OutdoorScene”3. Open the Game view tab4. Enter Play mode5. Obse... Read more
Keywords on Material Variants aren't automatically saved when changed on...
How to reproduce:1. Open the attached “IN-96240_Material Keyword Reproduction” project2. Open the Project window, navigate to the “S... Read more
Game view is blank on AR Project Template
Steps to reproduce:1. * Create a new AR template project2. Open Game window and observe Actual results: Game window is blankExpected... Read more
"ArgumentException: File 'include/ml_platform.h" is triggered by Magic L...
Steps to reproduce:1. Create a new AR template project2. Open Project Settings3. Under Magic Leap select the Manifest Settings Actua... Read more
FastEquality.Equals returns incorrect result when comparing Structs with...
How to reproduce:1. Open the “IN-97044_TestFastEquality” project2. In the Test Runner tab select “EditMode”3. click “Run All”4. Obse... Read more
Unnecessary Magic Leap warning in AR Template project on Editor launch
Steps to reproduce:1. Create a new AR template project2. Observe the Console window Actual results: " Unity 2020 LTS will be the las... Read more
Unity runtime crashes on Xbox when deployed through UWP.
Steps to reproduce:1. Build an empty project for Universal Windows Platform2. Deploy & run on Xbox One or Xbox Series consoles3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved