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Visual Effect Material causes Scene view to update continuously when bot...
How to reproduce:1. Open the attached “IN-94713_bug-report“ project2. Open the “SampleScene“3. Make sure both Game View and Scene Vi... Read more
UI Toolkit Label height is incorrectly calculated when using max-width w...
Reproduction steps:1. Open the attached “IN-97352.zip” project2. Open “NewUXMLTemplate.uxml” from the Project window (Assets > La... Read more
Rigibody sliding over a flat surface that is made of several GameObjects...
Reproduction steps:1. Open the attached “IN-97433.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Move around with WAS... Read more
[Android] [Adreno] [WebGL] A light cookie is not rendered with shader co...
How to reproduce:1. Open the “WebGLLightCookie.zip“ project2. Open the “LightCookie_Sample“ scene3. Build for WebGL4. Start a local ... Read more
Render Pipeline Converter selected asset counter reports one fewer item ...
Steps to reproduce: Open the attached project Open the Render Pipeline Converter window via Window -> Rendering -> Render Pipe... Read more
[Search] MultiSelect=false is not respected when opening a Search window.
Steps to reproduce: Open attached project. Open the test Search window with the menu "Tests/Open Search No MultiSelect". Search shou... Read more
[2D] Sprite Atlas samples show white textures in playmode when using lat...
Steps to reproduce: Download/import sprite atlas samples from 2D Common package Open AssetBundle1 or FromResource scene and enter pl... Read more
NullReferenceExceptions are thrown on Editor launch when the Project win...
Steps to reproduce: Open the attached project Observe that the Project window is locked Close the project Create a new project (URP ... Read more
UI Toolkit Debugger "Text Overlays" dropdown is opened in the wrong posi...
Steps to reproduce: Create a new Unity project Open UI Toolkit Debugger (Window > UI Toolkit > Debugger) Click on the "Select ... Read more
Distant Shadowmask does not cast Shadows on Terrain when baking with Ada...
Reproduction steps:1. Open the attached “IN-97367.zip” project2. Open the “ZeeLightingTestScene” Scene3. Open the Lighting window (W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code