Search Issue Tracker
Fixed
Fixed in 6000.1.0b13, 6000.2.0a8
Votes
0
Found in
6000.1.0a8
6000.2.0a1
7000.0.0a1
Issue ID
UUM-100320
Regression
Yes
Unity runtime crashes on Xbox when deployed through UWP.
*Steps to reproduce:*
1. Build an empty project for Universal Windows Platform
2. Deploy & run on Xbox One or Xbox Series consoles
3. Observe a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment