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In Samples SimpleAR scene Pause and Resume buttons prevent further Plane...
SummaryUsing the SimpleAR scene when I navigate in Game view using AR Simulation, if I click the Pause button then Game view will be... Read more
[ShaderGraph] Collapsing and Expanding All Previews shortcut (Ctrl + T) ...
Steps to reproduce: Open a Unity URP project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
"Error terminating external process" message is thrown when rotating the...
How to reproduce:1. Open the attached project "1179901.zip"2. Change the rotation of the Directional Light over and over before Ligh... Read more
Pass.CompileVariant fails to compile a variant if the shader is not supp...
STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps:1. Open the user’s attached project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx3. In the Inspect... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Undocked windows are always on top of other apps when the Mac Editor has...
How to reproduce:1. Open any Unity project2. Undock any window and place it over the Editor or an application (can move to another m... Read more
"Couldn't find a readme" is logged when importing "Dragon Crashers - UI ...
How to reproduce:1. Add the "Dragon Crashers - UI Toolkit Sample" to your Assets2. In Unity open the Package Manager -> My Assets... Read more
[Android] Build crashes on CreateAllocationAsync when using IL2CPP Scrip...
How to reproduce:1. Open the “IN_21347” project2. Connect an Android device3. Press File → Build Settings and select your device in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open