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Selecting controller when "None" is selected always prompts to Scene ins...
Steps to reproduce : - open the Mecanim demo project - select a character - in the Animator Component select the avatar to None - n... Read more
Crash while playing audio file as a streamed source on WP8 device
Lower memory Windows Phone 8 devices crash when attempting to play audio file stored in remote location. Read more
Error on script with [ExecuteInEditMode] adds a component with hideFlags...
- Create a script Bar.cs - Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObje... Read more
Files in the StreamingAssets folder should not be imported
Files in the StreamingAssets folder should not be imported In the attached example project, an ogg file is included. The Editor imp... Read more
Broken link (online and offline docs)
Broken link (online and offline docs) 2) How can we reproduce it using the example you attached http://docs.unity3d.com/Documentat... Read more
Frame rate is erratic, both in the editor and in the game when compiled
The issue: The Frame rate is erratic, both in the editor and in the game when compiled, even though I'm using a time.deltaTime to ro... Read more
Bool Property doesn't get initialized via Object Initializers
Bool Property doesn't get initialized via Object Initializers //script A.cs ... var b = new TestB() { B = false }; D... Read more
Black screen is shown after Unity splash screen
On an Android device, once the 'Powered by Unity' splash screen has been hidden, there is a ~5 second delay before the first scene i... Read more
Shader GLSLPROGRAM parsing error
To reproduce: 1. Create new project 2. Import attached shader 3. Change line 21 to #ifdef 4. Build and run on iOS 5. buggy_precompil... Read more
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