Search Issue Tracker
Fixed
Votes
4
Found in
4.1.0f4
Issue ID
535459
Regression
No
Error on script with [ExecuteInEditMode] adds a component with hideFlags set to HideAndDontSave
- Create a script Bar.cs
- Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObject and sets its hideFlags property to HideAndDontSave
- Click Play. The error message appears: "Component MonoBehaviour could not be loaded when loading game object. Cleaning up!"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment