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0
votes
Fixed

[Deployment Management] Custom Cursor appears while hovering mouse on t...

UI Toolkit

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Sep 24, 2019

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Version/s: 2019.3.0b5

Custom Cursor appears while hovering on the Package Manager Window Steps to repro:1. Open the attached project.2. FIle > Build Se... Read more

0
votes
Fixed

[Linux] Slider doesn't work for "Quality" property under "Vorbis" Compre...

Linux

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Sep 24, 2019

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Version/s: 2020.1.0a5

Slider for "Quality" property under "Vorbis" Compression Format from under Platform Settings for Audio Import Settings doesn't work.... Read more

0
votes
Duplicate

Mesh is not rendered in the start location when using DrawMeshInstancedI...

Graphics - General

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Sep 24, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1186441-Project.zip")2. Open the SampleScene from the Scenes folder3. Enter the... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed

Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...

Scene Management

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open attached project "1186393.zip"2. Open "SampleScene"3. Enter Play mode4. In the Hierarchy -> dropdown "... Read more

1
votes
By Design

[macOS] Cursor size is not affected by Cursor.SetCursor

MacOS

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Sep 23, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more

0
votes
Fixed

Assets in packages are not correctly loaded if the project path contains...

Packman

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Sep 23, 2019

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Version/s: 2018.4.6f1

When a project path contains non-ASCII characters, virtualized asset paths are incorrectly computed and this seems to trip the Asset... Read more

3
votes
Fixed

Caching.IsVersionCached() returns false when loading bundle from cache

Asset Bundles

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Sep 23, 2019

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Version/s: 2019.2.4f1, 2020.1

To reproduce:1. Open attached project2. Press Play in the editor3. Check console Actual result: The errors appear when loading bundl... Read more

0
votes
By Design

Shadows are not projected correctly when using Shadow Attenuation from S...

Package: Shader Graph

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Sep 23, 2019

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Version/s: 6.9.1, 7.1.1

How to reproduce:1. Download the tester-attached package(ShadowProjection.unitypackage)2. Create a new Universal Render Pipeline pro... Read more

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