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Numeric fields that are not available in the "Normal" Inspector mode can...
How to reproduce:1. Create a new Unity project and a new scene in it2. In the Hierarchy, select the "Main Camera" GameObject3. Switc... Read more
Crash on Physics2D_CUSTOM_GetIgnoreCollision when checking Physics2D.Get...
Reproduction steps:1. Open the attached project ("1239208.zip")2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.3.0a1... Read more
[LightProbes] Transform selection handle does not appear when more than ...
How to reproduce:1. Create a Light Probe Group2. Make sure that you have more than one Inspector tab present in the editor UI3. In t... Read more
UI Builder Sliders length bar disappears when VisualElement items get al...
How to reproduce: 1. Open the “UIBuild.zip“ project2. Open the “NewUXMLTemplate“ uxml file in the UI Builder3. Select the “VisualEle... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Dragging a component from Prefab Mode into an Inspector field of a Scene...
How to reproduce:1. Open the "New Unity Project.zip" project and open the scene "SampleScene"2. Select "GameObject" in the Hierarchy... Read more
EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...
How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
Crash on GC_push_all when updating custom mesh generation
Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default