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Objects are invisible when using IndirectDrawing based on CommandBuffer
To reproduce:1. Open user's attached project ("IndirectDraw")2. Open "IndirectDraw" scene3. Select "Main Camera" and disable "Indire... Read more
Globalgamemanagers generation is not deterministic when Building Project
To reproduce:1. Open attached project2. Build for Windows Standalone twice3. Compare both files Reproducible with: 2018.3.5f1, 2019.... Read more
FBX animation imported from Maya rotates in Z-axis instead of Y
Steps to reproduce:1. Open original project "Citizen - finger bug.zip"2. Select "Citizen@FingerTest" GameObject in the Hierarchy win... Read more
[ECS] Editor crashes with ScriptableBatchRenderer::AllocAndFillBuiltinIn...
How to reproduce: 1. Open attached "case_1120672-Crash2" project2. Drag "TileGrass" prefab into Hierarchy from Assets/Data/Resources... Read more
dynamic_bitset::test crash when Instantiating objects
Steps to reproduce:1. Open User-supplied project2. Open Scene "laboratory"3. Run the scene Expected: no crashActual: crash Reproduce... Read more
Crash in Rigidbody::IsSleeping when moving an inactive RigidBody into ne...
How to reproduce:1. Open attached project2. Open "report" scene and Play. Reproducible with: 2018.3.5f1, 2019.1.0b2, 2019.2.0a4Not r... Read more
Light probe gizmos are corrupted after upgrading the project
Steps to repro:1. Open attached project and 'repro' scene;2. In the Hierarchy select 'Light Probe Group' gameobject;3. Observe the l... Read more
[Vulkan] Poor performance when using AsyncGPUReadback.Request
How to reproduce:1. Open attached project2. Choose Vulkan Graphic API3. Enter the Play Mode-- see that the frame rate is very low4. ... Read more
Assertion failed on expression: 'ShouldRunBehaviour()' error is thrown w...
To reproduce:1. Open user's attached project ("Prefab Editing Test")2. Select "Test Prefab" in Hierarchy window and enter prefab mod... Read more
Editor freeze due to showing preview packages when staging package repos...
How to reproduce:1. Open the attached "1123022_repro.zip" project2. Once it opens, wait for the "Loading packages..." process in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project