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0
votes
Fixed

[ECS][DOTS] Script re-compilation in Play mode causes "NullReferenceExce...

Package: Burst

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Nov 03, 2019

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Version/s: 0.1.1-preview

Reproduction steps:1. Open "Bouncy Ball I.zip" project2. Open any script (AreaAxisComposite.cs)3. Enter Play mode4. Write a trivial ... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
By Design

[URP][Improved Prefab] "Alpha Blend On Overlap" text is clipped in Overr...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

"Alpha Blend On Overlap" text is clipped in Override and Prefab source window in Light 2D prefab Steps to Reproduce: 1. Open attache... Read more

0
votes
Fixed

[Improved Prefab] [URP] Blue highlight is missing on making changes in T...

Package: Scriptable Render Pipeline Universal

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Nov 11, 2019

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Version/s: 7.1.2

Blue highlight is missing on making changes in Target Sorting Layers of Light2D prefab Steps to Reproduce: 1. Open attached Project2... Read more

0
votes
Not Reproducible

[Build] Building an Asset Bundle varient results in an unclear error wit...

Asset Bundles

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Nov 08, 2019

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Version/s: 2019.2.3f1, 2020.1

How to reproduce:1. Open the attached project '1197194repro.zip'2. Execute 'Assets -> Build AssetBundles' Expected results: Asset... Read more

2
votes
Fixed

[XR][WindowsMR][XRSDK] Game view is blank when using Post Processing

Package: Windows XR Plugin

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Oct 10, 2019

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Version/s: 2.0.3

How to reproduce:1. Open the attached "WMR_PostProcessing" project2. Open "SampleScene"3. Connect a WMR device and enter Play mode E... Read more

0
votes
Fixed

[IL2CPP] Application crashes when accessing structure property by delegate

IL2CPP

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Oct 14, 2019

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

To reproduce:1. Open attached project2. Make sure backend is set to IL2CPP3. Build and run the project4. Press the "ClickMe" button ... Read more

0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Download attached project2. Change architecture to x863. Build project Expected results: Build is successfulAc... Read more

0
votes
Fixed

AddressableAssetSettings.asset gets modified when assets get modified, e...

Package: Addressables

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Nov 11, 2019

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Version/s: 0.4.6 - preview, 1.3.8

How to reproduce:1. Open user-submitted project (736949)2. Make sure 'Verify Saving Assets' is enabled in Unity preferences3. Change... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more