Search Issue Tracker
MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollid...
How to reproduce:1. Open the attached “IN-94579” project2. Open the “SetSeparationBug” scene3. Enter Play mode4. Press the “ScriptHo... Read more
Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
Shadow cascade culling does not work when used with Skinned Mesh Rendere...
Reproduction steps:1. Open the attached “IN-95563.zip” project2. Open the “SampleScene”3. In the Hierarchy, disable the “MeshRendere... Read more
"EntityComponentStore.AssertCanAddComponent" tests the wrong archetype w...
Reproduction steps:1. Open the attached “IN-93100” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
Asset is not found when using Label search in Search Bar
Steps to reproduce:1. Open the attached “Test.zip” project2. In the Project Window, select the “Sphere.prefab”3. In the Inspector Wi... Read more
Editor crashes when opening Project Auditor window of 3rd party jillejr....
Reproduction steps:1. Open the attached project "ReproProj"2. Open Window > Analysis > Project Auditor Expected result: The Pr... Read more
Crash on BucketAllocator::Allocate when using an ML Agent
How to reproduce:1. Open the “IN-94842_repro“ project2. Open the “SampleScene“3. Enter Play Mode and exit Expected result: The Edito... Read more
Recording highlight is not shown when switching between the two GameObje...
How to reproduce:1. Open the attached project "Test"2. Open the "SampleScene" scene3. Make sure to have the "Animation" tab opened a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved