Search Issue Tracker
Fixed
Fixed in 1.4.0-exp.2 - Entities, 7000.0.0a1
Votes
0
Found in [Package]
1.3.9 - Entities
1.4.X - Entities
7000.0.0a1
Issue ID
ECSB-1544
Regression
No
"EntityComponentStore.AssertCanAddComponent" tests the wrong archetype when adding "ChunkComponents"
Reproduction steps:
1. Open the attached “IN-93100” project
2. Open the “Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: No errors are printed
Actual result: “InvalidOperationException: Entity archetype component data is too large. Previous archetype size per instance 10304 bytes. Attempting to add component 'LargeComponentForChunk' with size 10240 bytes. Maximum chunk size 16320.” exception is thrown
Reproducible with: 1.2.0, 1.3.9 (2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5)
Reproducible on: Windows 10
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
Resolution Note (fix version 1.4.0-exp.2 - Entities):
This was fixed in 1.4.0-exp.2