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Crash on Marshalling::OutMarshaller when TextureImporter.ReadTextureSett...
How to reproduce:1. Open the attached project (case_1187147.zip)2. In Menu Toolbar select "ScobeDev" > "Character Sprite Processo... Read more
[Asset Importers] Asset store package crashes on import
Link to the asset: https://assetstore.unity.com/packages/templates/tutorials/liquid-physics2d-21191When attempting to import this, t... Read more
[Preset] Properties are not visible and MissingComponentException error ...
Properties are not visible and MissingComponentException error is thrown on selecting Tree preset asset. Steps to repro:1. Create a ... Read more
[VCS] Local files can't be marked for Add via the VCS Context Menu
How to reproduce:1. Create a new project in your prefered workspace and open it2. Connect it to Perforce or PlasticSCM and uncheck t... Read more
[VCS] "meta file not opened on this client" warnings are thrown when sub...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new material an... Read more
[IMGUI] GameObject loses focus of the Inspector on closing the "Find ref...
Focus shifted from GameObject to Scene in the Hierarchy on clicking on the Inspector of the selected GameObject after closing the "F... Read more
[Visual Effect Graph] InvalidOperationException is thrown on Reconvertin...
On Reconverting "Subgraph Operator" Node, InvalidOperationException is thrown along with creating a duplicate Node of "Subgraph Oper... Read more
[Visual Effect Graph] Editor quits when "Simple Swarm Particle System" T...
On closing "Simple Swarm Particle System" Template which has a reconverted "Subgraph Operator" Node causes the editor to quit, refer... Read more
Building in batchmode after deleting a file completes the build successf...
How to reproduce:1. Open user-submitted project (Empty_Project_removefile)2. Build the project3. Close the project and delete the Cl... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more
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