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0
votes
Fixed

[Tilemap] Scene does not get dirty when CompositeCollider2D's "Generatio...

2D

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Oct 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b6, 2020.1.0a1

How to reproduce:1. Open attached project "TilemapTest.zip" and scene "TilemapScene"2. In Hierarchy window, select "Grid" -> "Til... Read more

0
votes
Won't Fix

[URP] GameObject Shadows not rendered correctly when using a Spot Light...

Package: Scriptable Render Pipeline Universal

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Oct 06, 2019

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Version/s: 7.0.1

How to reproduce:1. Open the attached "URP Shadow.zip" project2. Load "test" scene3. Select Spot Light and move it's rotation Y-axis... Read more

0
votes
Won't Fix

Is Streamed Scene Asset label is truncated in AssetBundle Browser

Package: Asset Bundles Browser

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Oct 06, 2019

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Version/s: 1.1.4

How to reproduce:1. Open the attached project (Case_118939.zip)2. In Menu toolbar select Window -> AssetBundle Browser3. In Asset... Read more

0
votes
Fixed

[Performance Testing API] Sample Group whose information is shown in the...

Package: Performance Test Framework

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Oct 06, 2019

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Version/s: 1.2.6

How to reproduce:1. Open the attached "MedianValueBug.zip"2. Open Window > General > Test Runner3. Select the "Forward" and "R... Read more

0
votes
Fixed

Script is not recognized as a MonoBehaviour if it contains string concat...

Scripting

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Oct 06, 2019

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Version/s: 2020.1.0a7

How to reproduce:1. Open the user's attached project2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" script... Read more

1
votes
Fixed

[HDRP] Terrain/Lit shader not rendering in Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 06, 2019

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Version/s: 7.1.2

Reproduction steps:1. Create a New HDRP Project and import the attached terrain (Environment.zip)2. Add the terrain to the Scene3. B... Read more

0
votes
Fixed

[Memory Profiler] When removing a memory snapshot, the associated screen...

Package: Memory Profiler Package

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Oct 05, 2019

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Version/s: preview.7 - 0.1.0

To reproduce:1. Enter Playmode2. Take a memory snapshot3. Open the memory snapshot's folder using the little cog icon4. Delete the m... Read more

0
votes
Fixed

UniversalRenderPipelineAsset.scriptableRenderer throws NullReferenceExce...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2019

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Version/s: 7.1.1

Steps to reproduce:1. Open the attached project "1189196.zip"2. Open the SampleScene3. Enter the Play mode4. Observe the Console Exp... Read more

1
votes
Fixed

[Linux] [HDRP] Editor crashes when creating a new node in the Shader editor

Package: Scriptable Render Pipeline HD

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Oct 05, 2019

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Version/s: 7.0.1

How to reproduce:1. Create a new HDRP project2. Add a new Shader Graph asset (Assets -> Shader -> Unlit Graph)3. Open the crea... Read more

0
votes
By Design

[iOS] Crash on il2cpp::vm::Exception::Raise after uncaught exception of ...

IL2CPP

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Oct 05, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce:1. Build the attached project for iOS2. Build & Run the app on device via Xcode3. Press "Leave" button when the... Read more

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