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Capsule GameObjects are jittering when they are supposed to be "sleeping"
Reproduction steps: Open the attached project Open the “/Assets/Contact bug.unity” Scene Enter the Play Mode Observe the 3 Capsule G... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more
The title and menu bar are white when Editor Theme is set to Dark
How to reproduce:1. Create an empty project2. Click Edit → Preferences → General → Editor Theme → Dark3. Observe the title bar at th... Read more
Error "MissingReferenceException" is thrown and the Scene view is grey w...
How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more
Created materials specifically assigned to renderer.materials are cloned...
How to reproduce (simplified repro steps, see the original user report in the Comments for the original steps):1. Open a new Scene2.... Read more
Connected Body fields are missing from joint components when the PuppetM...
Reproduction steps: Open the “PaidAssetTest” project Open the “NewScene” scene Select “Cube” in the Hierarchy Observe the Configurab... Read more
UI Toolkit Debugger throws Null Reference Exceptions when the user types...
How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more
[UIToolkit] Debugger window contains a grammatical error at the bottom p...
How to reproduce:1. Open a new Unity project2. Open the “Window → UI Toolkit → Debugger” window from the menu3. Observe the bottom p... Read more
Realtime direct lighting from vertex lights is removed after baking ligh...
Steps to reproduce: Download repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Navigate to Window > R... Read more
Interpolated vector is not normalized resulting in faceted look when usi...
Steps to reproduce: Download and open the repro project ([^BiRP-VertexLights-MixedLighting-Bug01.zip]) Open SampleScene Inspect Sphe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS