Search Issue Tracker
Fixed in 2020.3.43f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
0
Found in
2020.3.41f1
2021.3.11f1
2022.1.20f1
Issue ID
UUM-17831
Regression
No
Assertion failed on expression: 'offsetIndex != -1' when loading scenes with async light probe tetrahedralization
Steps to reproduce:
- Clone and open Adventure - Sample Game project
- Open Persistent scene
- Enter Play mode
- Click on the doorway to the left to exit the room, and load in the new area
- Observe several asserts in the console
Expected result:
- No errors are shown upon transitioning between scenes
Actual result:
- Multiple errors are shown as soon as the scene is loaded (see [^Editor.log])
Notes:
- Reproduces in: 2020.3.41f1, 2021.3.11f1, 2022.1.20f1
- Does not reproduce in: 2022.2.0b10, 2023.1.0a15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Add comment