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[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
[Hybrid Renderer + URP] Copy of Entity appears when using Hybrid Rendere...
How to reproduce:1. Open User's attached "DiabloMP.zip" project2. Load "TestArena" scene found in _Game -> Scenes3. Enter the Pla... Read more
[Linux] Expanding or closing the Swatches section of the Color picker sh...
How to reproduce:1. Create a new project2. Click on 'Directional Light' in the Hierarchy3. Click on the Color Picker4. Expand the Sw... Read more
Pixel Perfect Camera Component does not maintain the aspect ratio when t...
How to reproduce:1. Open the attached project ("case_1188695-Project.zip")2. Open the AspectRatioBug from the Scene folder3. Enter t... Read more
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after...
[URP] [2D] [2D Lights] Sprite Light 2D will not illuminate sprites after reloading scene or entering Play Mode If the user positions... Read more
[XR] Errors are thrown when Assets/XR folder is deleted
How to reproduce:1. Create a new Unity project2. Open Player Settings window and choose "XR Settings" tab3. Notice that the Assets/X... Read more
[WebGL] Memory is not released when on Application Quit
How to reproduce:1. Open the attached project's "case_1188667-Project.zip" Scene labeled "SampleScene"2. Make a WebGL build3. Host t... Read more
[Input System] UI becomes unresponsive when multiple GameObject componen...
How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more
[Linux] [Editor] Input Fields do not accept all Numpad numbers
How to reproduce:1. Open the attached project 'case_number_repro.zip'2. Make sure 'SampleScene' scene is open and enter Play mode3. ... Read more
[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...
How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject