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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
[Windows] Fallback path in swapchain creation (CreateForHWNDInternal) is broken on Windows 10
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor directs to non-existent page when pressing "Learn more..." for Asset Pipeline
- ChangeSets are not detected when created via Editor Scripts
- "Cyclic Prefab nesting not supported" error window is thrown when trying to nest two sibling prefab variants
- BuildPipeline error is thrown when building Asset Bundles
- "IndexOutOfRangeException" errors appear when entering Play Mode if using "AsDeferredJobArray"