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Crash after trying to add a non-existing Material and a script to a game...
To reproduce:1. Open attached project2. Select Mat, NavAgentController and New Material assets from the Project view3. Drag them int... Read more
Cannot add new folder in project tab
Steps to reproduce:1. Open attached project.2. Try to create folder in Assets folder.3. Observe null reference exception Read more
FPS controller collides with spherical triggers
Steps to reproduce:1. Open attached project's scene "bug scene".2. Select in hierarchy "FPSController" and "trigger" that their coll... Read more
Tree component does not work with IndexOutOfRangeException being thrown
Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more
iOS Remote notifications not triggering in foreground
I've successfully registered for push notifications, submitted them to the server and set sending up.I am able to send push notifica... Read more
Crashes when saving with deleted gameobject
Steps to reproduce:1. Open attached project's scene "Startup" (Assets/Levels).2. Delete "Game Manager" game object.3. Try saving the... Read more
'Mute audio' button in Game view should be 'Mute Audio' to match the gen...
Steps to reproduce: 1. Open any project with Unity2. Notice that 'Mute audio' button in the Game View is not capitalized while all o... Read more
Unity iOS UI SendMessage does not work with IL2CPP
How to reproduce: 1. Open attached project2. Build to iOS using IL2CPP and run3. Try pressing any of the on screen buttons that appe... Read more
Tag list keeps deleting
To reproduce:1. Open attached project2. Open space scene3. Select any gameobject in hierarchy4. Expand tag list5. Play and stop scen... Read more
[VR] Anti-Aliasing breaks shadows on Windowed Rift player
Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons